to be honest it seems like i wont have anything to share! for the most i know how to do the construction of the project but i am still stuck on what the heck i want to do it on! first it was going to be about my aunt, then my relationship with my dad, then preparing to leave chico, and now i am debating on doing it on my boyfriend attempting to always teach me to play and have some kind of love for the game of GOLF! yuck! i cant stand the game. well its a long story of why...maybe i can start my project with that question...why do i not like the game??? is it because its boring to watch on tv, you have to walk everywhere, or is it because he got a scholarship and it made him move far away from me...
i think this project is going to push me to limits i have not yet been too...it shall be fun and it shall be challenging. maybe i should do it on making a movie and not knowing what to do it on. is that appropriate? my audience would be you guys in class and i know all of u could relate to it!
Friday, February 23, 2007
Wednesday, February 14, 2007
learning and action/cultural models
this chapter really surprised me because some of the examples Gee had used to describe various cultural models, have wondered through my head and spilled out of my mouth. some of the examples included seeing a homeless person on the street asking for spare change or the teenager example of him/her telling their parents to "F*** Off!" Some of the responses that Gee mentioned were perfect examples of what I would have said and have said.
after reading and grasping the idea of what Gee thinks about cultural models, i began to compare it with what i thought it was. i thought (and after reading the chapter came to believe that our point of view is very similiar) that cultural models are basically what human beings believe in during a specific moment of time for that specific situation. for example, i would think that calling the stage of toddlers at the age of two is known to be the "terrible twos." i think this group naming is considered a cultural model of our time. im sure we have all heard it before and believe it is to be true since it has been passed on through many generations. do you beg to differ?
Gee's chapters so far has really opened my eyes to what video games may really have to offer besides the "basics." it seems like everytime i play any kind of game, on the computer or on the t.v. since reading this book, i tend to look at it different. i wonder if that was one of the points for reading this book. hmmm?
after reading and grasping the idea of what Gee thinks about cultural models, i began to compare it with what i thought it was. i thought (and after reading the chapter came to believe that our point of view is very similiar) that cultural models are basically what human beings believe in during a specific moment of time for that specific situation. for example, i would think that calling the stage of toddlers at the age of two is known to be the "terrible twos." i think this group naming is considered a cultural model of our time. im sure we have all heard it before and believe it is to be true since it has been passed on through many generations. do you beg to differ?
Gee's chapters so far has really opened my eyes to what video games may really have to offer besides the "basics." it seems like everytime i play any kind of game, on the computer or on the t.v. since reading this book, i tend to look at it different. i wonder if that was one of the points for reading this book. hmmm?
Friday, February 9, 2007
Situated Learning
After reading Chapter 4 on Situated Learning I feel that I gained a little more of Gee's personality on learning. I feel that he was trying to convey that learning comes from all different angles at all times during our lives. He mentions different examples in the text, that some terms mean different things in different contexts. I totally agree with this claim is presenting. I also feel that in our culture, especially in music and art forms, that our lingo (words of endearment and expression) takes on different meanings depending on who the person is expressing it to.
From this chapter I tried comparing it with video games since it is the title of the book. I come to find that it does have a relationship. In video games, one must learn how to adapt what they learn in different levels, different weapons, different rewards, and etc. Each level is different and harder than the one before, therefore, one must learn how to use what they learned previously in another setting or situation.
If anyone had a different take or similiar take on what I received from reading this chapter I am more than welcome to hear or read it in your blog...
From this chapter I tried comparing it with video games since it is the title of the book. I come to find that it does have a relationship. In video games, one must learn how to adapt what they learn in different levels, different weapons, different rewards, and etc. Each level is different and harder than the one before, therefore, one must learn how to use what they learned previously in another setting or situation.
If anyone had a different take or similiar take on what I received from reading this chapter I am more than welcome to hear or read it in your blog...
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